Fixed NPCs fading out when they are too near, like during killmove. Added crafting to automatic profiles selection. Camera moving forward when looking down or up is controllable with slider. Skyrim SE Archery Gameplay overhual + Joy of Perspective. I don't know how it is different but it was in old version and I added it here too, test if you want. It's not noticable but should solve some problems where you can see your character's face. Setting near clip dynamically based on the angle where you look (up or down). Added optional profile in default configuration for those who want camera to turn after a certain angle. Added option to have vanilla first person camera but still be able to see your body. Added back timescale value for those who want to modify it. … If you are updating and want the new default configurations click on reset all to default button in MCM otherwise your custom settings are preserved from previous version. Possible to switch to IFPV when zooming in or toggling perspective in game, this is currently default behavior in configuration. It may be a bit wonky this update, give feedback. Thanks for watching our Skyrim Mod Spotlight!Like us on Facebook! You can even set camera on a barrel. Fixed problems where some of the actions could never work. Automatically disable VATS when in immersive view. MCM should always appear now for everyone. Added variable "bIsInIFPV" which says if you are currently in the IFPV state. This caused many problems. I have found MANY complaints about this online, but Bethesda has done nothing about it. Modifies value after X seconds or removes modification. Press Numpad 4 to toggle this during playing. Werewolf profile not being selected should be fixed indirectly because of all the changes. Joy of Perspective was made much earlier, and uses a more crude method; you're going to have to patch up all of your first-person models of any armor mods you … Filter. Added option for each profile to act as immersive view, vanilla first or third person while mod is still activated. iFaceCrosshair 2 or greater now behaves differently than 1. Added option to hide character head. That would allow another mod to control whether a certain profile should be selected. Added option to choose how much rotation camera gets from character's head. This is personal preference. It just works, bro. Fixed hex number wasn't parsed correctly from configuration. I've also found no EASY way to fix this, even with mods. Added variable "bIsTargetOverwritten" which says if camera is attached to someone else currently (only checks if we ourself attached it not the game). Rewrote how configuration values work, each value can be overwritten by a profile separately. Added about 0.5 second delay when switching away from bow or magic aim profile. Added optional SKSE mod events when entering view, leaving view, entering profile, leaving profile. If you see your character face when running backwards you are using 360 animations. That mod makes use of your 3rd person arms instead. Added option to set crazy default settings for fun. https://www.nexusmods.com/skyrimspecialedition/mods/22306?tab=files If this is set to true then camera is automatically attached to any arrow you fire. Fixed vampire lord and all other problems that change your character model significantly. Added option to automatically turn off head rotation or exit view when aiming bow, aiming magic, sneaking, in combat. All the assets in this file belong to the author, or are from free-to-use modder's resources, You are not allowed to upload this file to other sites under any circumstances, You must get permission from me before you are allowed to modify my files to improve it, You are not allowed to convert this file to work on other games under any circumstances, You must get permission from me before you are allowed to use any of the assets in this file, Asset use permission in mods/files that are being sold, You are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms, Asset use permission in mods/files that earn donation points, You must get permission to earn Donation Points for your mods if they use my assets. Also in readme section of mod page. If you are installing with MO make sure the DLL file ends up in Data/SKSE/Plugins. Possible to bind actions to key up as well as key down (separately). fTweenLength - this is the default setting for tween lengths. Instead of deciding profile for activity you can decide activities for profile. Unique DLs - Total DLs - Version. Fixed crazy particles. There's still a little bit of camera jerkiness. Install Before Whichever armor patch you choose. Added a hotkey to change near clipping value, so when you need to look near press the key, when you are done looking near press the key again to fix mountains. Fixed near distance values not returning to normal when reloading game while in immersive view. Default is 0.2 (if you change FOV it gets changed over 0.2 seconds). Much more possible conditions for profiles. SexLab Special or default IFPV view. Added vampire lord profile in default configuration, I didn't test if it's actually good, let me know. ... Skyrim will always play the first few frames of your attackright or attackrightdiagonal animation before your power attack recognition kicks in. sCameraNode - overwrite which skeleton node camera gets placed to. VATS camera is also in first person now. Fixed ragdoll completely breaking camera. I suggest visiting your keybindings in your optioins menu. You should probably remake configuration from new default one. Toggleable with hotkey and many customization options. These do nothing on their own but other mods can enable or disable them. 04 Oct 2020, 11:27PM. Requirements Immersive First Person View ini file Permissions and credits Credits and distribution permissions Other user's assets All assets in this file belong to Pressing immersive hotkey will no longer work when you are typing something. This should be better for people who are trying the mod for the first time and reporting too high bobbing and bad angles. Changed a little bit how menus are handled. When the camera starts it's already too late to disable. 13. Added new option bArrowCamera. Log in to view your list of favourite games. Fixed few crashes with attach camera to NPC option. View angle restrict on horse is fixed, also should be fixed for dragon riding.

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18Únor
2021
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