See what's been improved this morning: TeamUp kiosk now show requests properly; TeamUp Volunteers are no longer prompted to volunteer when in kiosk; The value for c in my formulation is the same as the value for k in your formulation, if that helps. – iPhones – PowerPC Systems As mentioned in the test realm update notes linked above, I communicated with Ratbeard to help design the function used and give feedback regarding the qualitative sensibility of specific values. Rather than continuing on a 1% bonus per 1 stat point linear progression, both Damage and Resist will now follow a stat curve – a limit function – that gives diminishing returns for higher stat values.” This “explanation in the update notes is perfectly sufficient for normal gameplay” – Seriously??? The process sounds a bit ad hoc, but it works. – Surface PROs “The biggest change in this update from a combat perspective will be the new Damage and Resist stat limits. Play Wizard101 for free This article will give an in-depth mathematical explanation of the new damage, resist, and pierce system. I have spent countless hours farming, making the perfect pet, getting the correct jewels, spending REAL MONEY on crowns to get packs, etc. I don’t have that value because that’s not how we formulated the function (I’d have to do some algebra). Spring 2021 Live Realms ... this year’s Spring Update is now available with tons of exciting new content! Beastmoon updates are great for Beastmoon players, especially since it adds a new healer class and a new class that is made for solo battles. Why not let people have resist of 200 in PvE if it really is unchanged? Putting this into the function gives 1.688, meaning your 180 damage stat will give you an outgoing damage multiplier of 2.688 (as the calculator shows). You may be a brand-new student at the Ravenwood School of Magical Arts, but you and your magical spells may be the only hope The Spiral has to thwart the evil forces threatening the balance of everything. – iPads For example, a 1.5 damage limit represents a 2.5 outgoing multiplier limit (corresponding to what was previously 150% damage); similarly, a 0.7 resist limit represents a 0.3 incoming damage multiplier limit (corresponding to what was previously 70% resist). The hat, robe, and boots will be available from the Beastmoon events, while the matching wand will be from the Deckathalon events. Thank you so much! Also, I haven’t yet figured out how to determine k and n from k_0 and n_0; the data points in the article don’t seem sufficient for that. 2021 Spring Update will have all new AOE Hit-At-Once spell animations! It was just a typo in my original post (I meant to put -c instead of c in the exponent). Hope those peircing stats don’t increase above 25% because the Resist limit is now 125% PvE (only 70% in PvP). It’s not always easy, but as a designer we ALWAYS strive to keep things simple. Do you have an idea of how often the parameters will be changed? Wizard101 - A powerful dark magic has engulfed Wizard City and the many worlds of The Spiral. Or just the limited/capped PVE and PVP value as shown now? It probably involves at least a couple natural logs. Because the intersect of this function is 150, the attacker’s 180 damage will be affected by the limit function. The updated AoE spells are looking good, though I was hoping to see updated textures for them. I thought this formulation might be simpler (e.g. However this is definitely not the only way to do it. I agree with you, we spend countless numbers of hours farming for gear, or crowns in packs, then if you buy a hyper elixir it is irrelevant. n = log(L/(L – l)) – kl. Imagine how the healers would feel if you took away AOE heals and they had to help teammates one at a time, or how tanks would feel if they had their resist and block nerfed. The Summer Scroll of Fortune will be featuring the Gold Idol for the Life Minotaur form. The spring updat ehas gone live in the MMORPG, bringing new content such as changes to AOE spells, social options to … e.g. Immunity is not “easy to achieve” and is the significant effort worth it? W101 – Spring 2021 Update - Wizard101 Spring 2021 Update The Spring 2021 Update is here! The only way to keep Resist “effectively unchanged” is to never allow Bosses to have higher levels of Armor Peircing. No problem! As far as players focussing on other stats… Am also sure that “Combat Balance Improvements” will continue. Like this article notes, resist in PvE is effectively unchanged. Include the ACTUAL (adjusted) calculated values for damage & resistance on the ‘Character Statistics’ page. We will be releasing a more detailed analysis of how these changes will impact the game very soon. I think I can provide this much detail (this is what I did): Find an expression for the intersection of the linear multiplier formula and the exponential formula. Note that the systems used to calculate damage and resist are identical (though the dashboard values differ); from here on, I will refer to this single “system” used for both damage and resist. One last time as I’m not sure why my 2 formulas for the two regions are not showing up properly in my replies – perhaps a control character is involved. Re: macOS users and Spring 2021 Update Login Access My MacBook Air is 13 inch and 2014 and it is currently in Big Sur version 11.2.3 I am completely unable to open up Wizard101 and I have tried reinstalling it and it did not work, I would greatly appreciate it if you fixed this issue because I want to complete more quests My idea is to implement the first order approximation for an exponential function -> a piecewise function consisting of two differing linear portions with a point of intersection. The developers will be keeping an eye on it. The limits represent the theoretical maximum amount of damage boost or reduction to any spell. It takes a lot of time and effort to farm, craft and/or buy multiple Crown packs to get high value stats plus time and effort hatching pets over and over and over to get pets with high value stats. “Armor piercing counters resist. This speculation comes after the MGI acquisition news that there is further interest of a console/mobile version of the game. We've introduced new items, events and event rewards, and improvements on many adventure systems. of my damage adjustment function. The new Wolf-Warrior set brings that warrior vibe, and can be crafted from the events. -From Case 3 we have “Namely, the outgoing multiplier will be 1.7 while the incoming multiplier will be 0.75, for a total damage multiplier of 1.275.”: are we subtracting the 15 Pierce from the attacker’s 85% damage to get 1.7 instead of 1.85? If you had 20% armor piercing and the boss had a 50% tower shield on, then your attack would lower the tower shield to 30%.” from Final Bastion Players now have more options for finding help, especially since the friendly system allows for messaging. jQuery(document).ready(function($) { The function’s input x is the damage/resist stat being used to calculate the outgoing/incoming damage multiplier. Take a look at the lists below: Overall, the new system does not have an extreme effect on current balanced stats. 28, 2021 — KingsIsle Entertainment, a proven MMO hitmaker, invites gamers to experience their latest update to Wizard101. hmmmm) Or maybe bosses will steal the wizards pips (oh wait, already have that). Specifically, increasing “k” will make the graph steeper (by “squishing” the graph towards the y-axis) while increasing “n” will make the graph flatter (by shifting the graph to the left). Damage still needs to increase more or less exponentially to counteract Resist’s linear increase. To my understanding, Damage needed to rise exponentially just to keep up with the linear increase in Resist, because Damage has constant returns while Resist has exponential returns. You will now have the ability to opt-out if you are placed in a match against someone with a higher level band (levels bands consist of about 10 levels, ex: levels 1-9, 10-19, 20-29, etc.). And will the next world and new special dungeons have bigger and badder bosses? The intersection and limit are in the right place, and Example 1 is very close to confirmed (we see 1.691 instead of 1.688)…. One of the major issues is that resist cannot go above 100. The Spring 2021 Update is here! A Proud Texan, WhiteTiger93 can be found across the Spiral searching for his next adventure, letting loose and having fun as he continues his ultimate journey, a magical experience he has had since 2010. Wizard101 has been in the headlines a lot in 2021, owing largely to the fact that its studio, KingsIsle, was bought out by Gamigo and Gamigo’s parent company, MGI Invest, earlier this year. Note that 130 is above the intersect of 100. Affected Stat PvE PvP Suggestion 1: I believe that you came up with functions k and n of k_0 and n_0, but I’m not convinced that the functions you derived are the only possible functions, given the form of the limit function and the fact that the intersection is k_0+n_0. I guess that is fair because Balance wizards are just Helper wizards and don’t solo very much. If Membership drops off (esp for ones with High Level wizards) it won’t be blamed on this change. I would recommend reading the update notes here. They could have approaced the dynamics of PvP another way to balance PvP.

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2021
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